An advanced study of organizational psychology, leadership frameworks, and systemic collaboration in high-performance engineering environments.
February 2026
Success in software engineering is rarely just about code. It’s about how people interact, coordinate, and solve problems together. Team dynamics is the study of these interactions.
In this course, we will explore:
Remote work is not just “working from home”; it’s a fundamental shift in how we coordinate effort across space and time.
Remember: Slack, Jira, and Zoom are tools, not a strategy. A team with poor dynamics will still struggle even with the best tools.
In engineering, communication is the process of transferring mental models from one person to another.
Code reviews are a social interaction first.
Communication isn’t just about talking.
”Ways of Working” (WoW) is the set of protocols a team uses to coordinate.
A team that doesn’t reflect cannot improve.
WoW should never be static. If a meeting feels useless, change it. If the PR process is too slow, automate it. The team owns the process; the process does not own the team.
Psychological safety is the belief that you won’t be punished or humiliated for speaking up with ideas, questions, concerns, or mistakes.
Google’s “Project Aristotle” found that psychological safety was the #1 predictor of a high-performing team.
Psychological safety isn’t about avoiding conflict or being overly polite. It’s about being able to have candid and difficult conversations without fear.
Conflict is inevitable in any high-performing team. The goal is not to eliminate conflict, but to make it constructive.
When a stalemate occurs:
Teams are dynamic organisms that evolve over time. Understanding the predictable stages of group development allows leaders to calibrate their support and expectations.
The most widely recognized model, describing a linear progression:
A “university-level” alternative to Tuckman, specifically for project teams under deadlines:
In high-complexity engineering, traditional “carrot and stick” (Extrinsic) motivation often fails or even damages performance.
Herzberg distinguished between factors that cause satisfaction and those that prevent dissatisfaction.
Developed by Deci and Ryan, this focuses on three innate psychological needs:
Synthesizing modern social science for knowledge workers:
If you want a high-performing engineering team:
Leadership is a role, not a job title. In a healthy team, leadership is often “fluid” and situational.
There is no “best” style. The effective leader adapts based on the Competence and Commitment of the individual they are leading.
Coined by Robert K. Greenleaf, this flips the traditional hierarchy.
A common failure in engineering is promoting the best coder to a lead role without shifting their leadership style. Transitioning from “Maker” to “Multiplier” requires moving from Transactional/Directing styles to Coaching/Transformational styles.
How a team makes decisions determines its agility and the quality of its output.
Not every decision needs the same process.
Groupthink occurs when the desire for harmony or conformity in the group results in an irrational or dysfunctional decision-making outcome.
For large organizations, use a framework to clarify roles:
Our brains use heuristics (mental shortcuts) to process information quickly. In a team setting, these shortcuts often lead to predictable errors in judgment.
The first piece of information offered (the “anchor”) heavily influences subsequent thoughts.
The tendency to search for, interpret, and favor information that confirms our pre-existing beliefs.
Allowing our overall impression of a person (“They are a genius coder”) to influence our evaluation of their traits in unrelated areas (“They must be a great architect/manager”).
Overestimating the extent to which others share our beliefs and behaviors.
The tendency for individuals to expend less effort when working in a group than when working alone.
University-level dynamics requires moving from “linear” thinking (A causes B) to “systemic” thinking (A affects B which loops back to A).
A “Learning Organization” requires five disciplines:
In systems, small changes in the right place can lead to significant, lasting improvements.