Designing with UML: Best Practices
Modeling is not just about drawing; it’s about making architectural decisions. Here is how to navigate common design challenges.
1. The “Attribute vs. Entity” Decision
When modeling a piece of data (e.g., Address), ask:
- Does it have its own identity? If yes -> Entity (Class).
- Does it need its own validation or logic? If yes -> Entity.
- Is it a primitive value? If yes -> Attribute.
- Can it change independently of its container? If yes -> Entity.
2. Choosing the Right Diagram
Don’t use every diagram for every feature. Pick based on what you need to communicate:
| Goal | Diagram Type |
|---|---|
| High-level requirements | Use Case |
| Logic/Workflows | Activity |
| Static structure/Database | Class |
| Time-sensitive interaction | Sequence |
| Complex object lifecycle | State Machine |
| System deployment/Network | Deployment |
3. Granularity: How much detail?
- Analysis Level: Focus on concepts and domain. Ignore technical details like
IDfields or getters/setters. - Design Level: High detail. Include types, visibility, and specific design patterns (e.g., Singleton, Factory).
4. Mapping UML to Implementation
- Generalization maps to
extends. - Realization maps to
implements. - Composition is usually implemented as a field initialized in the constructor.
- Aggregation is usually a field passed in via a setter or constructor parameter.
- State Machines map well to the State Pattern.
- Activity Flows map to method logic or Chain of Responsibility.
5. The Power of Code (PlantUML)
Always prefer text-based modeling over graphical tools for:
- Maintainability: Changing a relationship is a text edit, not a mouse struggle.
- Consistency: High-quality diagrams every time.
- Collaboration: Easy to review design changes in pull requests.
Summary Checklist
- Identify the Actors and their Goals.
- Define the Domain Model (Classes and their core relationships).
- Visualize Critical Paths (Sequence diagrams for complex interactions).
- Map to Physical Architecture (Deployment).
- Iterate! UML is meant to be a living document during the design phase.